shield overcharger ftl. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. shield overcharger ftl

 
 (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields roomshield overcharger ftl  Originally posted by Gold♥Shield: This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks

So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. You arrive at a Zoltan security checkpoint set up in a perimeter around the beacon. Using certain cheat programs, you can edit your ship's stats, including shields, to 5 or more. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one pointCitronvand Apr 10, 2014 @ 1:39pm. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. Keep your eye out for blue options which. This page will provide a quick and easy way to check how to unlock all the ships in the Multiverse mod. Pirate trap. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. They will conveniently have a bypass but you can't be boarded from enemy ships. . This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. fandom. Restored the “Low O2” Warning. Ancient Shield Overcharger 100 45: 360: 15 2 +33% Starbase and Defense Platform shield hit points without Archaeo-Engineers +33% Starbase and Defense Platform shield hardening without Archaeo-Engineers +50% Starbase and Defense Platform shield hit points with Archaeo-Engineers +50% Starbase and Defense Platform shield hardening with Archaeo. Rebel boarders in nebula. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Also works for Wraiths and Pulsars,. ) Shield Overcharger+ Drone Rotation Speed 5->4 ~~~~~blueprints. Hack his shields for a shorter fight, or his weapons for a safer fight. Sectors are determined randomly, but. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster… In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Cloaking will help dodge the shots, as they are all at once. xmlFederation Ships can only be fought in the Federation deserters random event. You can reach us at [email protected] the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. anarcher Apr 10, 2014 @ 2:13pm. Recharge time is the inverse of recharge rate. The Long-Ranged Scanners will detect no ship presence. . Zoltan Shields prevent boarding, hacking, and. "I'm certain it is clear," he concludes, "that you. This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. having two scrap recovery arms early, you got extremely lucky. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. 6 sec. We all know that, right? Good. It is actually better than a regular shield level early on, since it still recharges faster than any single weapon's cooldown, and can also sometimes stop missiles and even bombs. phenir Oct 2, 2022 @ 10:49am. The Shivan starts without a Door System, requiring 60 scrap to buy it. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. Ancient ancestors of the Rockmen. sarrowquand Jul 26, 2016 @ 2:52am. sarrowquand Jul 26, 2016 @ 2:52am. You find a Slug Cruiser and Rock ship at a standoff, both with weapons armed and ready to fight. When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. . We act as a one-stop shop for businesses looking to streamline their supply chain. Augments. We all know that, right? Good. They either need to be cheaper (1 power) or recharge faster to have any real use. The Long-Ranged Scanners will detect no ship presence. The shield overcharger actually makes zoltan shield slower the more you have. They appear on page 5. What sectors are in FTL? There are five sector types in FTL: Civilian. They give you a schematic as compensation. That means most shots will miss you with no cool down, unlike shields. A Halberd beam or Glaive beam will help here as well. This event can occur only once per sector. 33 to 0. We all know that, right? Good. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors. g. Assuming they stack the same way I believe Reloaders. Showing 1 - 9 of 9 comments. Merchant docked with Lanius. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. Regularly the zoltan shield can only be regenerated by a FTL drive jump, and beside that it only has five points worth of defense until it goes down completely. Stealth C has weapons better suited for early sectors. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Defense is ALWAYS half shield, half armor. This augment only affects Anti Drone and Defense drone (not the Overcharger, neither drones inside the enemy ship). 0 sec. FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!**The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more!Crystals possess a Lockdown ability (activated in the crew box or with a default keyboard shortcut set to "P"). This event can occur only once per sector. #1. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. 0 sec. There are no in-game ships with more than 4 shields, although certain auto-scouts in the endgame can put up to 9 power at once into shields; functionally no. FTL: Multiverse! Read at your own risk. . As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. Even the Shield+ Drone requiring 1-less power isn't. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a. The Long-Ranged Scanners will detect no ship presence. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. ". You receive a drone schematic with low scrap. You receive a request, "All of our military ships have been destroyed or damaged during the rebellion. Showing 1 - 5 of 5 comments. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. Currently the most comprehensive list is the FTL mod compendium. onslaught deletes hull and spawns tons of breaches. a Ramparts module (more armor, armor hardening and hull for the starbase, +2 defensive platforms cap) and the shield overcharger building (+50% starbase shield and shield hardening, +25% defense. The Mantis is terrified at the sight of your crewmember. E. 105 votes, 14 comments. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). Ships tested: Federation layout A and Engi layout A. We all know that, right? Good. It also regenerates that Zoltan shield if you take too long during the fight. Hacking will definitely be useful. It is no surprise people have higher win streaks with Stealth C than B. Didn't test them yet but I bet Ancient Ramparts + Shield Overcharger would only make it more disgustingly efficient. (the ship can also be unlocked by winning the game with the Rock Cruiser) You arrive near a small fleet of civilian Engi. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. I feel like I should be embarrassed, but I looked into my stats, and wow, I played 76 games, and zero total victories. #1. However, after multiple attempts, I can't even get past sector 2. " Power Required: 2 Total Healing: 3-5 Avg. The shield overcharger actually makes zoltan shield slower the more you have. You can acquire them by completing challenges set forth by the achievement's description. Focus your firepower on the shields. 72K subscribers in the ftlgame community. having two scrap recovery arms early, you got extremely lucky. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. You message them to see if they need any help. So did the Rebel Flagship just do an invisible FTL jump that. Diplomatic Immunity. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. A merchant ship is docked with a Lanius transport. R. This event can occur only once per sector. A. g. com There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it works 100% of the time. As a briefing, this drone takes 8, 10, 13, 16 or 20 seconds to generate a super. A Shield Charge Booster improves recharge by 15%, and they stack additively -- so three of them improve recharge by 45%. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. 3. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. Augmentations [] Advanced FTL Navigation []. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. Because every ship starts with 100 percent oxygen, you must vent before. In true professional wrestling fashion, "The Overcharger" garners a chorus of boos from the crowd as he taunts them with expired warranties and overpriced car repairs. Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. "C starts with one of the best early game beams and a more reliable defense. . Advanced Edition flagship is whipping my ass so hard at everything I tried to plan. . So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. It's cool that the super shields stop hack that's already been launched. This means they will repair broken. Shield Overcharger "Generates a single supershield barrier periodically. Engines: Charges the FTL drive and powers evasion. Advanced FTL Navigation now maps every new sector (and costs more). * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. This random event occurs in: Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Quests are started in some of these events. I love the stealth cruiser, and I recently unlocked the type C. Register for free, get approved in minutes, and quote instantly. There must have been rich pickings for pirates around here up until war broke out. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan. You need to deal damage faster than his shield bubbles regen. We all know that, right? Good. Note: this event occurs at a regular beacon, but when you arrive there will be a nebula environment. A powerful cruiser with overwhelming offensive potential, but protected only by its energy shield. This event can occur only once per sector. * Even Defense 1 drones take out missiles and drones at greater speed. Its inhabitant asks you to retake his ship from the pirates who recently commandeered it. Shields [] Ion Field [] "Has 50% chance to ignore ion damage when any system is hit" Costs 50 and 1 ; Requires at least level 4 shields to install. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a Zoltan Shield Bypass Augment), or mind controlled. Augments. Bug happens when fighting an enemy, it is normal when no enemy presents. Time Between Heals 2. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. For ship achievements, see Ship Achievements. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. * Due to issues with how sectors are generated, about 0. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. . Most augments improved or made cheaper. Only the energy outbursts from an FTL engine are powerful enough to recharge. Hull: 6-14 Crew: 2 Human (Pirate crew is 2 random) Systems Shields (2-8) Engines (1-5) Oxygen (1-3) Weapons (2-8) Piloting. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. FTL: Faster Than Light. Crystalline research facility; Damaged Stasis Pod []. Keep defending from the superweapon and firing at the shields. After a few seconds, they inform you they have mapped their entire genome and have everything they need. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Nevertheless, the developers allowed the modding community. They appear on page 5. Three scrap arms gives you 33. Each timer resets should the drone become unpowered; Overcharged shields are lost when making FTL jump; Usage tips: part 1, part 2; Shield Overcharger + [] 105 votes, 14 comments. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. The pirate you encounter here looks worn down, but hungry. Sustains up to 4 damage-absorbing barriers around your ship. This event can occur only once per sector. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. Just having the overcharger drone active does not protect you from teleport by itself. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . We all know that, right? Good. This is where some people go wrong. The Shield Overcharger is simply too power-costly at 3 to be worth using that much, and the side-benefits from having a Super Shield such as resisting Hacking and MindCon aren't really that realistic when it takes eight seconds for any super shield to appear at all. This random event occurs in: Engi Homeworlds. Hacking Stun removed from game. Your shield drone will continue pooping out shield layers unless drone control is downed. FtwLasers · 3/11/2014. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are decided in well under a minute. It turns out they have been studying the Lanius's ability to reshape metal. - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. You can look into my profile game screenshots, the latest one to see it. The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors being. Auto-ship fight near sun. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. This event can occur only once per sector. This is the Rock Cruiser ship unlocking event. Shield Drones & Ion Intruders now require only 2 power and cost less. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. You message them to see if they need any help. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Unlock. They contact you on emergency frequencies: "Please, we'll. Hack his shields for a shorter fight, or his weapons for a safer fight. Showing 1 - 9 of 9 comments. But compare, say, the small size shields to level 5 shields. g. We all know that, right? Good. 3. 5 seconds. It also regenerates that Zoltan shield if you take too long during the fight. The Zoltan's advanced shields technology gives this ship an edge during each battle. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. Advanced FTL Navigation no longer allows player to jump to his own location. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. Merchant docked with Lanius. ) Start the game and select the Ship Customizer Option. When you mind control someone, they will act like a computer-controlled friendly unit. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Better yet, get both! On the other hand, there are no guarantees that one can get either, so. Otherwise, these ships are either in need (so you cannot engage them in combat) or are Pirated. It turns out they have been studying the Lanius's ability to reshape metal. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. Minor event logic, spelling, and grammar fixes. This event can occur only once per sector. Trivia. You find a colony that seems to have been recently attacked. " Power Required: 3 Time Between Shield Generation: 8. Rebel defector. It also doesn't protect against torpedoes for engine reasons, so you'd get splashed for double the HE damage on your main shields. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. While it is perfectly possible to accidentally get. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. For the most part, it's a pretty incredible defense. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. Earning two of the three Rock Cruiser achievements will unlock Layout B. In. There are a lot of mods, and mod lists can easily fall out of date. Yesssssssss. There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it. 2. The Zoltan's advanced shields technology gives this ship an edge during each battle. 12 ES while the 4 engine case has 6. Yesssssssss. This event can occur only once per sector. Plasma storm incapacitated ships. Ancient Shield Overcharger's value depends on what weapons the enemy is using, but can really help against Torpedoes, Lances, and Neutron Launchers. 1% increase in scrap. The shield overcharger protects you from lasers. Boss Missile) An item only used for specific game mechanics. System Repair Drone. The number of guaranteed stores is determined by the sector type. Anti-Personnel Drone. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. It includes one random "half price" drone. phenir Oct 2, 2022 @ 10:49am. Ion and Beam weapons will do double damage. A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. * Super Shield from drones is up too infrequently to do anything against bombs or boarders. This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. So it's basically useless to ensure hacking – there's the depower. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its “normal” limits. Zoltan shields don't recharge except in two cases. They stack. Fixed: Enemy “charge” weapons could lock up and never fire when used with Cloaking. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Default Name: Regalus Infinitum Starting Crew: 2 C. You also have Zoltan Shields that stops almost any attack in its tracks. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. 3. - Boarding drone The Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. Anti-ship battery firing on Lanius ships. You detect life signs on a nearby moon - a lone Slug marooned on its surface. Zoltan Shield is an augmentation that grants energy shielding which protects ship's standard shields, hull, and crew from any damage until it is depleted. I personally did, but i'm not ruling luck out of the equation. Default Name: The Torus Starting Crew: 3 Engi Starting Reactor: 9 Max Hull: 30 Crew Capacity: 8 Starting Systems. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Auto-ship carrying shield virus. What is the shield overcharger? How do I get it and what does it do?Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its. You receive low scrap with resources. Cloaking is a defensive system. Inquire about the process. Maximum of 3 Weapons, 2 different Drones. . Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. Engi fleet discussion. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are. #1. On the other hand it also got a lot of de-buffs, since any ship with a Shield Overcharger drone, let alone mind-control, hacking or an annoying pirate ship layout with Shields or Weapons separated, will be a problem. According to the wiki, it does stack. g. It seems during the battle they lost some fuel cells from their storage. Periodically adds 1 point of Zoltan Shield to regular shields. Zoltan shields destroy Missiles, bombs, boarding/hacking drones, flak, and ion weapons, however the shield can only be recharged by this drone(or after a jump if you have the zoltan shield augment) Support Support drones help you and your crew on board Repair Drone The shield overcharger might be able to save you from a spot of damage every once in a while, but what if the enemy has two weapons? Beams? Straight up death sentence. To find the improved time, divide by 1. Three scrap arms gives you 33. Edit. Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. Is there any way around this? I understand the game is meant to be difficult and. Default Name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Max Hull. " Power Required: 3 Time Between Shield Generation: 8. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. It appears the distress beacon is coming from the surface of a nearby moon. Misses so often that it almost feels like a 9yr old playing COD on the PS4. create drone recovery arm without having to go to store, etc. . This event can occur only once per sector. the shield deploying drone takes soooo long to get a layer up and it's gone in a hit, and you lose. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. If you lose the overshield then you are vulnerable until it comes back. This means they will repair broken. FTL Recharge Booster does far too little for the cost - you could put that money towards upgrading the Engines instead, which both increases your charge rate AND your evasion. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. If the zoltan shield is up, they won't teleport back when they are low on health, possibly coming back again. Recharge time is the inverse of recharge rate. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan Shield at once? 3: Is it possible to make it so that it doesn't use up drone parts? The shield overcharger seems to be bad by design. Shield overcharger Will fly around your ship and create a part of a zoltan shield. Your shield recharge speed is going to depend on how many bubbles you have, so lets be the most generous and give you max-level Shields, which will naturally recharge the 3rd to the 4th bubble in 1. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. the shield deploying drone takes soooo long to get a. Scrap Cost: 60 Shop. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. L. L. Shield Overcharger. Civilian FTL haywire escort; Backup DNA Bank []. The shield overcharger works a lot better than the armchair pilots suspect. Hi, I found out the cloak depletes faster than normal. Though, having two or three layers of shields works well with high evasion. Subset Games referred to modding as "unexpected" and have said it is unlikely FTL will ever support mods in any way. Shield drones stop at best 1 shot per 10 seconds and don't thwart drones. But the 3 engine case has 6. FTL has a small, active modding community. (Mind Control) Use your Mind control system to calm him down. The Engi are grateful for your help and offer a small reward. The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. 0. Species augments sell for less to encourage their use. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights.